Skip to content

Your competitions

Open Competitions in the sidebar while you’re working on your gym. Pick the Season at the top; it applies to the whole page and stays in the link, so a reload or a shared link opens the same season.

The page is one grid for the season: your teams run down the side and your competitions run across, in date order. A tick means that team is going.

  1. Tap Add competition.
  2. Type in the search box and tap the event. One that’s already on your list shows Added.

If the event isn’t in On Deck yet, tap Add followed by the name you typed, as a pending competition. It shows as Pending with no date until it’s matched to the real event, and sits after the dated ones.

The new competition appears as a column in date order, outlined so you can find it.

Each column shows the competition’s name, date and city, and how many teams are going, for example 12 going. A competition that’s over is marked Ended; you can still change it.

  • Tick a team’s box in a column to send it to that competition. Untick it to take it off.
  • Teams are listed under their groups, with teams that aren’t in a group last, under Not in a group. Tick a group’s row to send every team in it; a group with only some teams going shows as partly ticked.
  • A team in two groups shows in both, marked Also in the other group. Ticking it in one ticks it in the other.
  • A small tag shows when a team’s division on that competition’s score sheet differs from its usual one.

On a phone you see one competition at a time: pick it from the list at the top, then tick its teams. You can type in Filter teams by name to find a team.

Your ticks collect in a bar at the bottom, for example 3 unsaved changes. Tap Save to save them now or Cancel to put things back. If you do neither, they save on their own 30 seconds after your last tick, or straight away when you switch season or leave the page.

If a save doesn’t go through, the bar says Couldn’t save. Your changes are still here. Tap Retry. The competition’s column shows Unsaved · Retry until it saves, and on a phone it’s marked Unsaved in the list.

Open the menu on the competition’s column and tap Remove from your competitions. The app tells you how many teams that takes off. Tap Remove to confirm. This can’t be undone.

Groups let you send the same set of teams with one tick, for example “All Senior teams”.

The first time you open Competitions with teams this season and no groups, the page opens on Set up your competition groups. Changes there save as you make them.

  1. Type a Group name, tick its teams, and tap Add group. The form clears for the next one.
  2. Groups you’ve added are listed above the form. Remove deletes one straight away.
  3. Tap Done when you’re finished. If you filled in a group but didn’t add it, Done adds it first.

Not ready? Tap Skip for now. The grid shows a reminder with Set up, and the setup comes back next time until you have a group.

A team can be in more than one group. It shows Also in its other groups, and ticking it shows a warning: ticking it under one group ticks it for all of them. We recommend keeping each team in one group and adding another group if you need it.

Tap Edit competition groups at the top of the page. Your unsaved ticks save first.

  • Tap a group to open it, change its name or teams, and tap Save.
  • A group can hold teams that aren’t on this season’s roster. They’re listed under Not on this season’s roster; tap Remove next to one to take it out when you save.
  • Delete, then Confirm delete, removes a group. Deleting a group doesn’t take any team off a competition.
  • New group adds one.
  • Close goes back to the grid. If you changed an open group, Close saves it first.

A coach’s Competitions page shows what’s coming up for the team you’re working on. It’s read-only: your gym’s admins choose which competitions each team goes to.